Weiqi, also known as Go, is an ancient board game that has fascinated players for centuries. Its elegant simplicity hides deep strategic complexity, which makes it one of the most challenging games to master. I decided to create a digital version of this game, and in this post, I want to share my experience and insights gained during the development process.
As a passionate software developer and a fan of Go, I wanted to combine my love for programming with my admiration for this game. The goal was to create a modern and user-friendly online platform where players could enjoy Go in real-time.
For this project, I decided to use the following technologies:
One of the biggest hurdles was ensuring that moves made by one player were immediately reflected on their opponent's screen. WebSockets proved to be a reliable solution, but managing concurrent sessions and ensuring consistency required significant effort.
Creating a realistic and intuitive board design was another challenge. I used Tailwind CSS for styling and spent a considerable amount of time fine-tuning the appearance of the stones and grid.
The game logic, including move validation, capturing stones, and detecting endgame scenarios, was both rewarding and challenging to implement. I ensured that the rules could be easily extended to accommodate different variations of Go.
I’m excited to continue enhancing this project. Upcoming features include:
Developing this Go game has been a fulfilling journey that combined my technical skills with my love for the game. I’m thrilled to share it with the Go community and look forward to seeing it grow.